-The enable fog table emulation box must be checked in the NVIDIA control panel on some NVIDIA chipsets.
Scoreboard no longer updates fields that have not changed* Fixed issue where radar would not be drawn correctly with certain game type changes* Fixed framerate issue when player touched assault ammo pickups* Fixed issue with password protected servers not removing password after restart* Fixed issue with spectators not being able to hear ambient sounds* Fixed message printout for multiplayer statistics (was only working with log_verbosity 1, not it works with 0 (default) as well)* Fixed listplayer on the client (was only working on the server)* Changed multiplayer scoreboard system for less bandwidth and easier extendibility* Fixed bug in scoreboard that reported ping incorrectly by a factor of 2. Note: ping is still the same, the output value was inaccurate)* Fixed check in server/client version check (now you cannot connect to servers with old network code)* Fixed bug in submitted Punkbuster ID causing random CD Key hash to be generated.
Global ID unique to CD keys is now parsed correctly.* Added Multiplayer Utils: On Chat Message a script function which is called on the server for every chat message (to enable saving out chats)* Made several changes to improve network packet scheduling* Separated multiplayer and single player weapon code better functionality with mod developers and support for changes to MP balance without affecting single player.* Made a number of changes to multiplayer weapon parameters, outlined below: All weapons – Increase accuracy while standing still by 25%Made the medic packs give 50% more health for the engineer class Reduced rocket launcher clip to 1, no change to lethality. Reduced OICW grenade clip to 3 with max carry of 3 in the gun and 3 in reserve Increased Pancor damage slightly Reduced P90 damage by 10% and reduced max range by 25%Increased lethality of mounted weapons.* Improved detection code for player name tags, fixed issue causing name tags not to appear if crosshair was on arms and legs* Fixed collision detection on the dedicated server with different arm position because of different weapons.
You will not see an animation but the attack will still do damage.* On the map mp_monkey_bay_n there is a solitary P90 pickup without extra ammo boxes nearby.
More P90 ammo is located next to the garage on the other side of the map.* Do not attempt to reconnect to a server that you have just created.
Enabling normal map compression will have prolonged execution the first time running through a level due to initial compression phase occurring in real time through the level.